Board Games and such
Does anybody play board games anymore? Well, they used to, that’s for sure. Here are some great ones I’ve collected.
Shindig “Teen Game” (Remco, 1965), based on the ABC TV show "tests your knowledge about the top teen entertainers,” Lie Detector (Mattel, 1960) “scientific crime game,” You Don't Say! “based on the NBC TV Game” (Milton Bradley, 1963), Ring Toss (Transogram, c.1940), Old Maid (Parker Brothers, c.1950s), The Barbie Game “Queen of the Prom” (Mattel, 1960) “a fun game with real life appeal for all girls,” TensegriToy “geodesic building puzzle” (Tensegrity Systems, 1985), and Pit “the world's livliest trading game” (Parker Brothers, 1959).
The remarkable Jump aka “Chicks and Checkers” (Cockamamie Enterprises, Inc. & Kanrom, Inc., 1965)—is a checker set with a difference—a board with cheesecake pix all over it(!).
Sorry “The Great Game” was also a quite frustrating game for those who attempted to bring skill to a game that was almost entirely chance (Parker Brothers, 1934, this edition 1950). Monopoly (Parker Brothers, 1936. Everybody knows Monopoly. This edition is from sometime in the 1950s before board and pieces all came in one large box. Here we see the smaller box which did not hold the board but only the player pieces, cards, houses, hotels, and of course money. Shake Bingo, “America’s fastest action game” (Schaper, c.1959).
Psyche-Paths is from Funtastic and this one is dated 1969. The action-packed Ker Plunk (Ideal, 1967), looks like fun and bills itself as “a tantalizing game of nerve and skill.” And Konane is “the ancient Hawaiian checker game” (Anekona Hawaii, c.1967).
Game makers were notorious box-changers. Many would change the design of the box annually, sometimes with even greater frequency. These changes were made to make the game seem new or somehow different so the enthusiast would buy it again. Now, of course, they do this even more brazenly, issuing different “editions” to the gullible with tie-ins to movies and such. Quaint by comparison, we see here another couple of versions of Pit, the one on top being from the 1940s and below it still another Pit from about 1958.
And now, Astro Launch, the “new exciting space game” (Ohio Art, c.1959). Ohio Art were the people who, in 1960, brought us the Etch A Sketch, a toy I snarkily disparage on my page about video games. The actual importance of Etch A Sketch in our modern world should not be overlooked and I invite you to go to that page and see why I think that.
Along the same remarkable lines as Chicks and Checkers there’s Pin the Tail (Adultoys, c.1970) which consists of several sets of breasts (yes, really, breasts) which blindfolded—and presumably drunk—partygoers attempt to pin into position on a life size ‘paper doll.’
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